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Serge Wolf;489 wrote: ...I've been building a Custom Steampunk setting for D&D 3.5 Or the Variation called Pathfinder, though I've looked and 4th edition, tired it, and have since not liked it.
John Lammers;491 wrote: The steampunk setting sounds cool. Have you seen Iron Kingdoms? It's Privateer Press' D&D+iron+steam. It's fairly cool, though not exactly steampunk, I guess. I have a player interested in steampunk, but I don't know enough about the genre to know what is and what isn't steampunk.
John Lammers;491 wrote: As for 4E, the main criticism I've heard is that it's hard to DM...
John Lammers;491 wrote: As for 4E, the main criticism I've heard is that it's hard to DM--that with the huge array of powers/abilities/whatevers, adjudicating player actions, or even helping your players adjudicate them, is a huge task for the DM and slows things down.
HeavilyMental;509 wrote: With all the features promised for EpicTable, I think it should be fairly easy to implement miniatures battles-type games. If I'm correct, I should be able to have several active maps open at the same time for various map scales.
HeavilyMental;509 wrote: I picked up a scifi tactical starship combat game not too long ago called Warcosm, simply because I am fed up with so many stinking rules for starship battles. I am going to try to integrate this system into other games I want to play (Jovian Chronicles and Mekton, for starters) rather than go with the pile of rules they include in the original systems.
Faxum;2255 wrote: I was looking for a Fantasy Grounds alternative to play PDQ Six Serpents and was going to ask if the character sheet in this software was easy to customize if there is one. I see Jan van Leyden uses this to play Six Serpents so if you didn't mind commenting on Epic Tables ability to cover multiple game systems without needing to be a programmer?
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