Epic table issues

So a group of us are trying to use Epic table for a new campaign. We are noticing that when someone changes something on the map some people we see the models moved or others dont. It also seems like it is things are laggy when they do move.

Are we doing something wrong?



  • A couple things to double-check:

    1. Make sure you're using the latest beta (18 at the moment).

    2. Make sure you're all using the same version.

    3. Make sure there's nothing else on your machine that's starving it for processing power or memory. (I run EpicTable with lots of other things running, but things like online backups could theoretically interfere with EpicTable's ability to quickly exchange messages.)

    The issues you've described are not things I've seen in recent betas. That's not to say you couldn't have a unique situation. If you've checked the things above and you're still having trouble, please do the following:

    1. Open a ticket on the support site.

    2. In that ticket, tell me everything you can about the problem.

    3. Run Collect Diagnostics and attach the zip it produces to your ticket.

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